Basic Information

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{ "dependencies": { "ws": "latest" } }

* Node.js entry point main: index.js and dependencies to the npm module dependencies: { f3js: (略) } will be automatically added and thus do not need to be in this form.

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QuadBuzzer
'24/10/26 5:19
Yet another musical instrument. Server-side impl is not yet public.

Private Project

This project is already public and cannot be made private.

Source Code

Provide the source code of a microcontroller or tiny computer in JavaScript. Node.js-based computers are supported. Require f3js package and use its API to design the device enclosure.

var WebSocket = require('ws'); var serverAddr = 'ws://192.168.10.100:8080/entry'; // Server URL var ws = new WebSocket(serverAddr); var upmBuzzer = require('jsupm_buzzer'); var numBuzzers = 5; // Number of buzzers [1,5] var volume = 27; // Volume [0,100] var inputs = [3, 5, 6, 9]; var buzzers = []; var r = 80; var f3js = require('f3js'); var c = f3js.createContainer(); c.x = 50; c.y = 50; var c1 = 43 , c2 = 36 , x = 70 , y = 140 , width = 70; var a = c.createPath(); var ps = a.extrude(60); ps[0].y = 50; ps[0].x = 270; f3js.add(ps[0]); var dx = [ 65, 145, 65, -15] , dy = [-15, 65, 145, 65]; function addPetal(layout, module) { var cc = f3js.createContainer(); var pp = cc.createPath() .moveTo(-25, 10) .curveTo(-15, 30, 15, 30, 25, 10) .moveTo(-25, 10) .lineTo(-25 ,-5) .moveTo(25, 10) .lineTo(25 ,-5); // draw arc var thetaOffset = 25 / r; var theta = ((Math.PI * 2) - (thetaOffset * 2 * numBuzzers)) / numBuzzers; var n = 50; for (var j = 0; j <= n; j ++) { var t = thetaOffset + (theta / n) * j; pp.lineTo( Math.sin(t) * r, Math.cos(t) * r - r ); } if(module) { cc.add(module) cc.drawRectangle(15, -5, 5, 10); } c.add(cc, layout); } var circle = c.drawCircle(65, 65, r); circle.layout = 'distribute'; for (var i = 0; i < numBuzzers; i ++) { var buzzer = new upmBuzzer.Buzzer(inputs[i]); buzzer.setVolume(volume*0.01); buzzer.stopSound(); buzzer.stopSound(); buzzers.push(buzzer); addPetal(circle, buzzer) } circle = c.drawCircle(285, 65, r); circle.layout = 'distribute'; for (var i = 0; i < numBuzzers; i ++) { addPetal(circle) } var opposite = [], dh = 2; var pathl = c.jln(0, 40, 0, 90, 3, dh); pathl.internal = true; ps = pathl.extrude(60); ps[0].x = -40; ps[0].y = 180; c.add(ps[0]); opposite.push(ps[1]); var pathr = c.jln(130, 90, 130, 40, 3, dh); pathr.internal = true; ps = pathr.extrude(60); ps[0].x = 20; ps[0].y = 180; ps[0].drawRectangle(35, 60 - dh*2 - 5, 10, 3); ps[0].drawRectangle(5, 60 - dh*2 - 12, 15, 10); c.add(ps[0]); opposite.push(ps[1]); var patht = c.jln(100, 25, 30, 25, 3, dh); patht.internal = true; ps = patht.extrude(60); ps[0].x = 80; ps[0].y = 180; c.add(ps[0]); opposite.push(ps[1]); var pathb = c.jln(30, 105, 100, 105, 3, dh); pathb.internal = true; ps = pathb.extrude(60); ps[0].x = 160; ps[0].y = 180; c.add(ps[0]); opposite.push(ps[1]); for (var i = 0; i < 4; i ++) { opposite[i].x += 220; c.add(opposite[i]); } opposite[0].x += 130 + dh; opposite[1].x -= 130 + dh; /* var pathlc = c.createPath(); pathlc.moveTo(220, 40).dovetailTo(220, 85, 3, 1, false, false, true); var pathrc = c.createPath(); pathrc.moveTo(350, 40).dovetailTo(350, 90, 3, 1, false, false, true); var pathtc = c.createPath(); pathtc.moveTo(250, 25).dovetailTo(320, 25, 3, 1, false, false, true); var pathbc = c.createPath(); pathbc.moveTo(250, 100).dovetailTo(320, 100, 3, 1, false, false, true); */ ws.on('message', function(message) { if (mute) return; var data = JSON.parse(message); switch (data.message) { case 'note_on': if(buzzers[data.channel]) { buzzers[data.channel].setVolume(volume); buzzers[data.channel].playSound(1000000 / data.frequency, 0); } break; case 'note_off': if(buzzers[data.channel]) { buzzers[data.channel].stopSound(); buzzers[data.channel].stopSound(); } break; } });
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